Update 5(.1) - Optimizations Pt 1


It's been a while; but I've taken the feedback and noticed there were multiple areas that could be improved. I tried to improve on those areas, in hopes to increase performance and visuals a bit. So, here's the changelog;

  • Generally simplified some enemies; some had bullets reduced, others simplified pattern. Some might need work?
  • Some walls were simplified, cutting their triangle counts by more than half.
  • The Lost Mother's final pattern has a charge animation to help indicate when it'll fire again.
  • Fixed some animations for The Lost Mother
  • Mouse aim now works on bosses!
  • Enemies have a death effect (to compensate for lack of fade in/out)
  • Initial player death animation
  • First Player Bomb Skill is now accessible

Up next I'll be doing some more optimizations.

Files

TDP_Win.zip 58 MB
Sep 22, 2020
TDP_Linux.zip 61 MB
Sep 22, 2020
TDP_Mac.app.zip 58 MB
Sep 22, 2020

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