Project Shuriken
Within this game jam experiment, you have a limited amount of throwables, and to use them again you'll have to pick them up. In terms of the enemies, the small enemy is quick (yet easy to defeat), and the big enemy has very slow movement. Test it out!
Made in Godot 3 during PRGDA's "What The Jam?!" Game Jam.
Controls
- "WASD" or "Arrow Keys" to move the player and aim.
- "Left Click" to throw your throwables.
- To pick them up, move towards it and the game will automatically pick it up.
Credits
- SolAZDev - Lead Programmer, Debugging, and Steam Deck Testing.
- Lunzyde - Programmer, and Heads-Up Display.
- PlatanoTeam - Pixel Artist, Music, and Sound Effects.
- Mr.Stidz - Character and Story Draft.
External Assets Used
Status | Prototype |
Platforms | HTML5, Windows |
Authors | SolAZDev, Bryan Bonilla Diaz, dxgamer955 |
Genre | Shooter |
Made with | Godot |
Tags | 2D, Pixel Art, Top-Down, Top down shooter |
Links | GitHub Repository Page |
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